sorry guys... i did try all the examples around here i could find...
but i just cant seem to figure it out.
it also doesn't help that i am a total new b. (of course)
so.. i have a level that if you lose.. or die.. or whatever..
you go right back to the beginning after everything is reset.
i have tried the , Application.LoadLevel("Level_2");
but it doesnt work like I would hope..
the level is TINY..
so i have no problem with taking a second or two to reload the scene from...
level reload.. ?
but i just cant seem to figure it out.
it also doesn't help that i am a total new b. (of course)
so.. i have a level that if you lose.. or die.. or whatever..
you go right back to the beginning after everything is reset.
i have tried the , Application.LoadLevel("Level_2");
but it doesnt work like I would hope..
the level is TINY..
so i have no problem with taking a second or two to reload the scene from...
level reload.. ?