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Antonov Suit - Physically Based Shader - First Release

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Hello,

This what I've been working on my free time, it's not finished but I'm starting to ride in circle ( started PBR research one year ago pfiou ) so I decided to release a first version.

This is the Antonov Suit

[​IMG]

It consist of three main component the Dielectric, the Metallic and the Metallic and Dielectric shader.

Dielectric shader is the non condictor material ( stone, brick,...

Antonov Suit - Physically Based Shader - First Release

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