Hello,
This what I've been working on my free time, it's not finished but I'm starting to ride in circle ( started PBR research one year ago pfiou ) so I decided to release a first version.
This is the Antonov Suit
![[IMG]]()
It consist of three main component the Dielectric, the Metallic and the Metallic and Dielectric shader.
Dielectric shader is the non condictor material ( stone, brick,...
Antonov Suit - Physically Based Shader - First Release
This what I've been working on my free time, it's not finished but I'm starting to ride in circle ( started PBR research one year ago pfiou ) so I decided to release a first version.
This is the Antonov Suit
![[IMG]](http://dl.dropboxusercontent.com/u/1812933/AntonovSuit/AntonovSuit.jpg)
It consist of three main component the Dielectric, the Metallic and the Metallic and Dielectric shader.
Dielectric shader is the non condictor material ( stone, brick,...
Antonov Suit - Physically Based Shader - First Release