So, working on a shooter, and I need a character to be able to aim around. So assuming I have:
-Look Up
-Look Down
-Look Left
-Look Right
I would put these in a 2D blend tree which blends with LookX/LookY. However, the problem is getting these to play nicely with the rest of the animation tree.
Ideally, the animations would just be additive, so they'd be added on top of everything (I do not want the animation to override the upper body, I only want it to add on top)....
Mecanim Additive Look Animation
-Look Up
-Look Down
-Look Left
-Look Right
I would put these in a 2D blend tree which blends with LookX/LookY. However, the problem is getting these to play nicely with the rest of the animation tree.
Ideally, the animations would just be additive, so they'd be added on top of everything (I do not want the animation to override the upper body, I only want it to add on top)....
Mecanim Additive Look Animation