Hi, In the unity website there's a tutorial "Roll-a-ball". I noticed that the speed of the compiled game is slower than, for example, the "AngryBots" demo that comes with unity.
My question is: Why the Roll-a-ball is slower? It has less objects, textures and code than the other game.. There's a way to speed up the Roll-a-ball game? Someone has tested it?
I'm running the AngryBots at full speed at the "Fantastic" graphic settings both in PC and Android.
In the other hand Roll-a-ball at slower...
Speed of project "Roll-a-Ball"
My question is: Why the Roll-a-ball is slower? It has less objects, textures and code than the other game.. There's a way to speed up the Roll-a-ball game? Someone has tested it?
I'm running the AngryBots at full speed at the "Fantastic" graphic settings both in PC and Android.
In the other hand Roll-a-ball at slower...
Speed of project "Roll-a-Ball"